Commit graph

  • 30c7e4151f added /sync discord-whitelist XTerPL 2025-02-03 22:44:33 +0100
  • 4d807ca5ce added /setprimary, /links and ingame /unlink XTerPL 2025-02-03 17:19:04 +0100
  • d7f9742554 Merge branch 'main' of github.com:BlazingGames/blazing-games-plugin into more-computing-stuff more-computing-stuff Ivy Collective 2025-02-03 10:54:29 -0500
  • 76f4e85847
    Merge 1467e089e5 into 48834ba772 AstroSquared 2025-02-02 20:47:36 -0500
  • 1467e089e5 whitelist + unlink commands implemented XTerPL 2025-02-03 02:41:52 +0100
  • 48834ba772
    Merge pull request #22 from BlazingGames/remove-unused-sql-depends main AstroSquared 2025-02-02 14:43:09 -0500
  • 2a8ab9c877 remove unused SQL dependancies Ivy Collective 2025-02-02 14:40:18 -0500
  • 6a3fd48034 (unfinished) discord-based whitelist Ivy Collective 2025-02-02 14:35:30 -0500
  • 7d65f40476
    Merge pull request #19 from BlazingGames/builder-wand-types XTerPL 2025-02-02 20:03:33 +0100
  • b23d7055bf
    Merge c5d13d8ba9 into fe0cc82d53 AstroSquared 2025-02-02 13:38:01 -0500
  • fe0cc82d53
    Merge pull request #20 from BlazingGames/bugfixes sbot50 2025-02-02 18:37:14 +0000
  • e726e5fbd5 the function isn't even participating in the creation of the ItemStack but alright @sbot50 XTerPL 2025-02-02 16:13:08 +0100
  • 07e41222d4 Fixes for slab shulkers dying bugfixes sbot50 2025-02-02 16:04:04 +0100
  • 4ffcf63689 added different types of the builder wand with varying durability, max blocks and available modes also fixed anvil bug (can't enchant an item with an enchantment of higher level but the same type of an enchantment on the tool XTerPL 2025-02-01 19:12:53 +0100
  • c5d13d8ba9 bugfixes for previous commits: unbreak resource pack, make computers persist on restarts properly, and allow breaking Ivy Collective 2025-01-31 22:33:19 -0500
  • 7af0aa8f3a Merge remote-tracking branch 'origin/main' into more-computing-stuff Ivy Collective 2025-01-31 21:26:21 -0500
  • 453e3f84ff
    Merge pull request #17 from BlazingGames/enchantment-improvements XTerPL 2025-02-01 01:03:30 +0100
  • 772b3ce96c
    Apply suggestions from code review XTerPL 2025-02-01 01:00:55 +0100
  • 7a1da19386 some changes Ivy Collective 2025-01-31 12:48:00 -0500
  • 7372118f84
    Merge pull request #18 from BlazingGames/lodestone-interface-refactor XTerPL 2025-01-31 18:55:53 +0100
  • 96536c366e add missing method to ComputerItemWrapper Ivy Collective 2025-01-30 13:22:37 -0500
  • 9fe6ef7739 Merge branch 'main' of github.com:BlazingGames/blazing-games-plugin into more-computing-stuff Ivy Collective 2025-01-30 11:56:40 -0500
  • 70f6852b51 proper upgrades (+AutomaticItemProvider) Ivy Collective 2025-01-30 11:55:07 -0500
  • 320c58f4a9 make computers actually load/unload on server start/stop Ivy Collective 2025-01-29 11:11:03 -0500
  • 314393bfd9 implemented ivy collective's code suggestion XTerPL 2025-01-28 10:15:16 +0100
  • 21fb7b509e make the lodestone interface use the UserInterface class (UserInterface implements InventoryHolder) XTerPL 2025-01-27 22:24:45 +0100
  • f234d3363c fixed unbreakability of the tools when mining blocks also fixed tree feller since that broke lmao XTerPL 2025-01-26 23:22:39 +0100
  • 4f842d7b1a added textures & models for the altar interface (also changed the order of the material and lapis lazuli slots) XTerPL 2025-01-26 20:18:22 +0100
  • 1c4969a9f1 wow no way, improved grindstones are here (you can actually shift click sponges in now) (also why are they so goddamn limited in what interactions the server receives) XTerPL 2025-01-26 18:14:16 +0100
  • 158117f411
    Merge pull request #16 from BlazingGames/lodestone-gui-fix AstroSquared 2025-01-26 10:43:39 -0500
  • 2da808277e fix lodestone causing item loss Ivy Collective 2025-01-26 10:39:34 -0500
  • 20cc493196 recoded the anvil code... it now fully works with EnchantmentWrappers XTerPL 2025-01-25 18:52:09 +0100
  • c2fd434df4
    Merge pull request #7 from BlazingGames/textures AstroSquared 2025-01-25 12:46:19 -0500
  • 4773963c82 Happy now ivyc? textures sbot50 2025-01-25 18:37:17 +0100
  • 4be6d7d2e9 Merge remote-tracking branch 'origin/textures' into textures sbot50 2025-01-25 18:34:04 +0100
  • 65cd6907fe Made rotate more efficient sbot50 2025-01-25 18:31:36 +0100
  • deb6bd5906 to go box! Ivy Collective 2025-01-25 12:10:50 -0500
  • 9136b94c12 Merge branch 'textures' of github.com:BlazingGames/blazing-games-plugin into textures Ivy Collective 2025-01-25 11:40:14 -0500
  • fdc4fa6a7d Merge remote-tracking branch 'origin/main' into textures Ivy Collective 2025-01-25 11:39:52 -0500
  • edd99f0aa2 add "protocol" Ivy Collective 2025-01-25 11:39:05 -0500
  • e6b2008618 made improvements to the enchantment system by making more things use EnchantmentWrapper instead of CustomEnchantment also added OverridableVanillaEnchantmentWrapper XTerPL 2025-01-24 23:13:01 +0100
  • f124798e1b forgot to account for all errors XTerPL 2025-01-23 01:22:27 +0100
  • 8642ae7234 made custom enchantments use the exact same way of specifying recipes as vanilla enchantments (a list of AltarRecipe) also made the required altar tier be a part of the recipe and made getMaxLevel use that list of recipes XTerPL 2025-01-23 01:12:44 +0100
  • 94e0698e48 Added computer textures sbot50 2025-01-22 22:27:12 +0100
  • aed4e4b20b improved scavenger enchantment's recipes XTerPL 2025-01-22 22:08:45 +0100
  • aa59f2191d
    Merge pull request #15 from BlazingGames/custom-item-context-parsing AstroSquared 2025-01-22 14:14:19 -0500
  • 3e4c611552 ivy collective's review #2 acknowledged XTerPL 2025-01-22 02:14:31 +0100
  • add229be89 ivy collective's review acknowledged XTerPL 2025-01-22 02:07:27 +0100
  • 31c881aa41 you can now give yourself custom items with necessary contexts XTerPL 2025-01-22 01:39:00 +0100
  • 35a6da9d23 make computers custom items Ivy Collective 2025-01-21 19:21:06 -0500
  • a20f8b5a8e Merge remote-tracking branch 'origin/main' into more-computing-stuff Ivy Collective 2025-01-21 18:03:33 -0500
  • eb9ab106cc improved tome altar display transformations XTerPL 2025-01-22 00:02:29 +0100
  • 19364af790
    Merge pull request #13 from BlazingGames/main XTerPL 2025-01-21 18:32:40 +0100
  • f5dbcbe47b add runHook default to ItemProvider Ivy Collective 2025-01-21 11:55:01 -0500
  • 78961b0cac
    Merge pull request #12 from BlazingGames/bugfixes XTerPL 2025-01-21 17:32:32 +0100
  • 52784918ac
    Update src/main/java/de/blazemcworld/blazinggames/events/BreakBlockEventListener.java XTerPL 2025-01-21 17:29:39 +0100
  • e1b2998279
    Update src/main/java/de/blazemcworld/blazinggames/events/BreakBlockEventListener.java XTerPL 2025-01-21 17:29:32 +0100
  • 1eea00f83f
    Merge pull request #11 from BlazingGames/display-names-everywhere AstroSquared 2025-01-21 10:41:44 -0500
  • ffe7be8884 Slabs finally work (somewhat) sbot50 2025-01-21 16:24:07 +0100
  • 9d914d026c made block breaking use fakeBlockBreak() also made blocks broken with enchantments drop exp and made collectable collect that exp XTerPL 2025-01-21 02:14:26 +0100
  • b5f0832fae added the missing oak type (pale) XTerPL 2025-01-21 00:50:26 +0100
  • 67a29b519a use nicks in discord embeds Ivy Collective 2025-01-20 16:26:28 -0500
  • 585de358e9 add join/leave messages Ivy Collective 2025-01-20 16:17:24 -0500
  • 1adc8bc3ba show player display name in tablist Ivy Collective 2025-01-20 16:10:56 -0500
  • 059e91a2e7 overhaul /config (now /display) Ivy Collective 2025-01-20 15:31:43 -0500
  • 61beb2c0fb Merge remote-tracking branch 'origin/main' into display-names-everywhere Ivy Collective 2025-01-20 14:48:13 -0500
  • 69568deb40
    Merge pull request #10 from BlazingGames/windows-fix AstroSquared 2025-01-20 14:47:41 -0500
  • 66869975f7 create tempfile using java instead of manually doing it Ivy Collective 2025-01-20 14:40:04 -0500
  • a6973a1837 move methods to create display names to PlayerConfig Ivy Collective 2025-01-20 13:35:59 -0500
  • 4f67487dd4 An attempt at slabs, but mc models are in a pain in the ass sbot50 2025-01-20 16:33:18 +0100
  • 215e82d91b Added blueprint texture Fixed issue where blueprint still opened the enchanting table sbot50 2025-01-20 12:13:00 +0100
  • 07516ac46b Added All tome textures Added Nether Star Chunk texture Added Portable Crafting Table texture Added Tome Altar texture Changed placing mechanics of tome altar to work with the next texture sbot50 2025-01-20 01:46:25 +0100
  • 9fd6a72e0c
    Merge pull request #9 from BlazingGames/fix/quit-resource-packs-enabled user-custom-item-skins AstroSquared 2025-01-19 18:26:02 -0500
  • db84adedf2 make sure resource packs are enabled before rebuilding them Ivy Collective 2025-01-19 18:25:07 -0500
  • 0f5780561f
    Merge pull request #8 from BlazingGames/no-glow-tomes AstroSquared 2025-01-19 17:47:21 -0500
  • 15ce0dad80 chuck out the modifyMaterial method of EnchantmentTome (no glowing tomes) XTerPL 2025-01-19 23:46:04 +0100
  • cd3cdd0bd1
    Merge pull request #2 from BlazingGames/unit-testing AstroSquared 2025-01-19 17:14:44 -0500
  • 22b144b8a4 skeleton key, death crate key Ivy Collective 2025-01-19 17:12:28 -0500
  • db0e78b974 don't allow saving configs Ivy Collective 2025-01-19 16:30:57 -0500
  • 9553413154 bump minecraft/gradle version in build.yml Ivy Collective 2025-01-19 16:29:24 -0500
  • 485d32688b update config.testing.yml for new features Ivy Collective 2025-01-19 16:27:47 -0500
  • 3875b33a89 Merge branch 'main' into unit-testing Ivy Collective 2025-01-19 16:25:07 -0500
  • 96455a887a
    Merge pull request #4 from BlazingGames/api-expansion AstroSquared 2025-01-19 16:19:55 -0500
  • 8647dff422 runHook it is Ivy Collective 2025-01-19 16:11:41 -0500
  • 90171f3d00 make all item providers also pack build hooks Ivy Collective 2025-01-19 15:52:04 -0500
  • c6e15e54fe give hooks the logger Ivy Collective 2025-01-19 14:30:06 -0500
  • 18678bb568 rebuild resource packs when the last player leaves Ivy Collective 2025-01-19 12:15:05 -0500
  • ce3c3933aa make texture/model parts optional Ivy Collective 2025-01-19 12:04:23 -0500
  • e91972088f use only the default custom item provider Ivy Collective 2025-01-19 11:17:47 -0500
  • 1bde236a89 Merge branch 'main' of github.com:BlazingGames/blazing-games-plugin into api-expansion Ivy Collective 2025-01-19 11:13:34 -0500
  • 212ef4e79c
    Merge pull request #6 from BlazingGames/custom-item-improvements AstroSquared 2025-01-19 11:11:16 -0500
  • a652383ca4 ok ivy collective XTerPL 2025-01-19 16:59:01 +0100
  • bdd78e9d93 improved code with ivy collective's feedback XTerPL 2025-01-19 13:48:51 +0100
  • c82396c825 add customitems to texture pack Ivy Collective 2025-01-18 22:29:19 -0500
  • 9acd547b6b oh god this is a big commit - added a universal item update system (used for things like custom enchantments and builder wand mode cycling) - added an enchantability item predicate (unshiny moment) - made custom item lore be provided with a lore(ItemStack) method on the custom item XTerPL 2025-01-19 02:02:37 +0100
  • e241365c5d fix bug in writing body Ivy Collective 2025-01-18 18:36:42 -0500
  • 20df3ec605 add server-generated resource packs Ivy Collective 2025-01-18 18:26:10 -0500
  • f209b489be support reading files for http server bodies Ivy Collective 2025-01-18 18:22:02 -0500
  • e570f38011 made some items unstackable XTerPL 2025-01-19 00:13:44 +0100
  • 701ce6f9de moved some files into separate packages and made CustomItems be similar to CustomRecipes aka ItemProviders XTerPL 2025-01-18 23:55:02 +0100