48834ba772
Merge pull request #22 from BlazingGames/remove-unused-sql-depends
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Build, Test and Publish / test (push) Successful in 3m53s
Build, Test and Publish / build-and-publish (push) Successful in 2m18s
remove unused SQL dependancies
2025-02-02 14:43:09 -05:00
2a8ab9c877
remove unused SQL dependancies
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we forgot to remove them after dropping sql,
this should work since gradle doesn't throw any
errors while building
2025-02-02 14:40:18 -05:00
XTerPL
7d65f40476
Merge pull request #19 from BlazingGames/builder-wand-types
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added different types of the builder wand
2025-02-02 20:03:33 +01:00
sbot50
fe0cc82d53
Merge pull request #20 from BlazingGames/bugfixes
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Build, Test and Publish / test (push) Successful in 3m47s
Build, Test and Publish / build-and-publish (push) Successful in 3m3s
Fixes for slab shulkers dying
2025-02-02 18:37:14 +00:00
XTerPL
e726e5fbd5
the function isn't even participating in the creation of the ItemStack but alright @sbot50
2025-02-02 16:13:08 +01:00
sbot50
07e41222d4
Fixes for slab shulkers dying
2025-02-02 16:04:04 +01:00
XTerPL
4ffcf63689
added different types of the builder wand
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with varying durability, max blocks and available modes
also fixed anvil bug (can't enchant an item with an enchantment of higher level but the same type of an enchantment on the tool
2025-02-01 19:12:53 +01:00
XTerPL
453e3f84ff
Merge pull request #17 from BlazingGames/enchantment-improvements
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Build, Test and Publish / test (push) Successful in 3m17s
Build, Test and Publish / build-and-publish (push) Successful in 1m50s
Enchantment improvements
2025-02-01 01:03:30 +01:00
XTerPL
772b3ce96c
Apply suggestions from code review
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implemented ivy's suggestions
Co-authored-by: AstroSquared <sys@ivycollective.dev>
2025-02-01 01:00:55 +01:00
XTerPL
7372118f84
Merge pull request #18 from BlazingGames/lodestone-interface-refactor
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Build, Test and Publish / test (push) Successful in 4m39s
Build, Test and Publish / build-and-publish (push) Successful in 2m42s
make the lodestone interface use the UserInterface class
2025-01-31 18:55:53 +01:00
XTerPL
314393bfd9
implemented ivy collective's code suggestion
2025-01-28 10:15:16 +01:00
XTerPL
21fb7b509e
make the lodestone interface use the UserInterface class
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(UserInterface implements InventoryHolder)
2025-01-27 22:24:45 +01:00
XTerPL
f234d3363c
fixed unbreakability of the tools when mining blocks
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also fixed tree feller since that broke lmao
2025-01-26 23:22:39 +01:00
XTerPL
4f842d7b1a
added textures & models for the altar interface
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(also changed the order of the material and lapis lazuli slots)
2025-01-26 20:18:22 +01:00
XTerPL
1c4969a9f1
wow no way, improved grindstones are here
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(you can actually shift click sponges in now)
(also why are they so goddamn limited in what interactions the server receives)
2025-01-26 18:14:16 +01:00
158117f411
Merge pull request #16 from BlazingGames/lodestone-gui-fix
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Build, Test and Publish / test (push) Successful in 5m19s
Build, Test and Publish / build-and-publish (push) Successful in 2m49s
fix lodestone causing item loss
2025-01-26 10:43:39 -05:00
2da808277e
fix lodestone causing item loss
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this is because there was techncially no current item if you were using number keys to get items into the gui,
and that would cause item loss since you cant get the items back out
2025-01-26 10:39:34 -05:00
XTerPL
20cc493196
recoded the anvil code...
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it now fully works with EnchantmentWrappers
2025-01-25 18:52:09 +01:00
c2fd434df4
Merge pull request #7 from BlazingGames/textures
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item textures
2025-01-25 12:46:19 -05:00
sbot50
4773963c82
Happy now ivyc?
2025-01-25 18:37:17 +01:00
sbot50
4be6d7d2e9
Merge remote-tracking branch 'origin/textures' into textures
2025-01-25 18:34:04 +01:00
sbot50
65cd6907fe
Made rotate more efficient
2025-01-25 18:31:36 +01:00
deb6bd5906
to go box!
2025-01-25 12:10:50 -05:00
9136b94c12
Merge branch 'textures' of github.com:BlazingGames/blazing-games-plugin into textures
2025-01-25 11:40:14 -05:00
fdc4fa6a7d
Merge remote-tracking branch 'origin/main' into textures
2025-01-25 11:39:52 -05:00
XTerPL
e6b2008618
made improvements to the enchantment system by making more things use EnchantmentWrapper instead of CustomEnchantment
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also added OverridableVanillaEnchantmentWrapper
2025-01-24 23:13:01 +01:00
XTerPL
f124798e1b
forgot to account for all errors
2025-01-23 01:22:27 +01:00
XTerPL
8642ae7234
made custom enchantments use the exact same way of specifying recipes as vanilla enchantments
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(a list of AltarRecipe)
also made the required altar tier be a part of the recipe
and made getMaxLevel use that list of recipes
2025-01-23 01:12:44 +01:00
sbot50
94e0698e48
Added computer textures
2025-01-22 22:27:12 +01:00
XTerPL
aed4e4b20b
improved scavenger enchantment's recipes
2025-01-22 22:08:45 +01:00
aa59f2191d
Merge pull request #15 from BlazingGames/custom-item-context-parsing
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you can now give yourself custom items with necessary contexts
2025-01-22 14:14:19 -05:00
XTerPL
3e4c611552
ivy collective's review #2 acknowledged
2025-01-22 02:14:31 +01:00
XTerPL
add229be89
ivy collective's review acknowledged
2025-01-22 02:07:27 +01:00
XTerPL
31c881aa41
you can now give yourself custom items with necessary contexts
2025-01-22 01:39:00 +01:00
XTerPL
eb9ab106cc
improved tome altar display transformations
2025-01-22 00:02:29 +01:00
XTerPL
19364af790
Merge pull request #13 from BlazingGames/main
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update the textures branch because what the hell
2025-01-21 18:32:40 +01:00
XTerPL
78961b0cac
Merge pull request #12 from BlazingGames/bugfixes
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Bugfixes
2025-01-21 17:32:32 +01:00
XTerPL
52784918ac
Update src/main/java/de/blazemcworld/blazinggames/events/BreakBlockEventListener.java
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Co-authored-by: AstroSquared <sys@ivycollective.dev>
2025-01-21 17:29:39 +01:00
XTerPL
e1b2998279
Update src/main/java/de/blazemcworld/blazinggames/events/BreakBlockEventListener.java
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Co-authored-by: AstroSquared <sys@ivycollective.dev>
2025-01-21 17:29:32 +01:00
1eea00f83f
Merge pull request #11 from BlazingGames/display-names-everywhere
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display names everywhere!
2025-01-21 10:41:44 -05:00
sbot50
ffe7be8884
Slabs finally work (somewhat)
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Known Issues:
- All directional and orientable blocks are disabled
- Blocks with textures on different sides are disabled
- Some slabs dont have the correct texture on some sides
- You cant rotate slabs anymore
These issues, however, arent important enough to delay the update to 1.20.4 in my opinion, so will be fixed later.
2025-01-21 16:24:07 +01:00
XTerPL
9d914d026c
made block breaking use fakeBlockBreak()
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also made blocks broken with enchantments drop exp
and made collectable collect that exp
2025-01-21 02:14:26 +01:00
XTerPL
b5f0832fae
added the missing oak type (pale)
2025-01-21 00:50:26 +01:00
67a29b519a
use nicks in discord embeds
2025-01-20 16:26:28 -05:00
585de358e9
add join/leave messages
2025-01-20 16:17:24 -05:00
1adc8bc3ba
show player display name in tablist
2025-01-20 16:10:56 -05:00
059e91a2e7
overhaul /config (now /display)
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* make it look pwetty
* change min/max
* add /config reset
* show changes preview
2025-01-20 15:31:43 -05:00
61beb2c0fb
Merge remote-tracking branch 'origin/main' into display-names-everywhere
2025-01-20 14:48:13 -05:00
69568deb40
Merge pull request #10 from BlazingGames/windows-fix
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Fix windows support for resource packs
2025-01-20 14:47:41 -05:00
66869975f7
create tempfile using java instead of manually doing it
2025-01-20 14:40:04 -05:00